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A Screen touch game to promote cognitive and physical fitness in older people

K. Ishihara, T. Nakamura, S. Ishihara

Gerontechnology 2014; 13(2):217 doi: http://dx.doi.org/10.4017/gt.2014.13.02.167.00

Abstract

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Keywords: health & self-esteem, rehabilitation game, touch-panel anywhere, Kinect

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Gerontechnology (ISSN/EISSN 1569-1101 1569-111X) is the official journal of the International Society for Gerontechnology